Showing posts with label engineering. Show all posts
Showing posts with label engineering. Show all posts

Friday, 23 August 2013

Enchanting Changes in 5.4 & Other Enhancements Too!


One of the changes that struck me as interesting in the patch notes for 5.4 was the changes being made to item enhancements. This includes enchantments, leg armors, spellthreads and I'll be honest, I'm not sure which Engineering item they mean - the tinkers gears maybe? I had a few questions about exactly what this meant for us goldmakers but although I've been reading comments all over the place, none seem to make it any clearer so I thought I'd do a post about it & see what discussion we get in comments!
Items
All permanent item enhancements provided by Enchanting, Engineering, Leatherworking, Tailoring, and various vendors and quests are now able to be applied to items of any level. This means all enchantments can now be applied to heirloom items.

  • High level enhancements applied to items equipped by low level players have their power scaled down to be similar to enhancements intended for that level range. 
  • Low level enhancements applied to items equipped by high level players do not grow further in power beyond their intended level range.
How I see this is that all the current top level enhancements can now be applied to heirloom gear and will scale down as appropriate for your level - a big change as previously, only enchants with no level requirements could be used. This is a good thing for most enchanters or at least for those of us who only make gold with top level enchants. But I know there are some of you out there who specialise in the older enchants for heirloom market & for the twink markets - this was one of my question areas - will mid-level enchants scale too? What if the scaling means that some of the mid-level enchants are still better than top level ones after scaling?

I think the second bullet point in the quote above indicates that mid level enchants will scale but will stop scaling when their max level is reached. The Crusader enchant is a perfect example - it won't scale past 60 so the question then becomes - will people still use Crusader below level 60 (if it's scaled stats are better than the top level enchants scaled stats) & re-enchant for the rest of the trip to 90?

I suppose that will depend on how well the scaling works - min/maxers will take whichever of the two types gives them the advantage at each level but I think most of the player base will just go for the simpler option of max level enchants.

I think the other professions will see a boost in sales too - I'm not very aware of mid to low level leg armors & spellthreads in current use, to be honest but I think the same thinking will apply. Why enhance an item twice when a single top level will scale all the way after all?

So how am I getting ready for patch 5.4 and all the changes? I may be wrong but I've been increasing my stockpile of current enchanting materials & I've started farming for Motes of Harmony again on my Leatherworker's Tillers Farm - I'd like a little piece of the action on the Leg Armors market as well as scrolls! I've never really got heavily into the Enchants market - I'm more of a dabbler there but I'll go where the profits are so this could be interesting to say the least!

What do you think? Do you have experience with Heirloom enchants & Twink enchants market? I'd love to hear your opinion on this as it's not one of my strong points! 



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Monday, 8 July 2013

Sky Golem - New Engineering Mount in patch 5.4?


All the Engineers I know were getting excited for patch 5.2 with the datamined Sky Claw mount becoming available - sadly it never made it to the live release & Engineers have been moaning about it ever since! With the release of patch 5.4 on the PTR, a similar mount was datamined called 'Not Sky Claw' which it was assumed was a placeholder name but now at last, Engineers are rejoicing again! Yup there's a new mount called the Sky Golem that apparently replaces the Not Sky Claw!

Sadly, it looks as though this isn't going to be a 2 person mount but one which will let you pick herbs without dismounting. I can live with that disappointment though - this mount looks absolutely amazing & for now, at least, isn't marked as Engineers only so hopefully it will be sellable like the Mechano-hog/Chopper mount from WOTLK days.

It's basically a Shredder suit and from early reports on Wowinsider & MMOchampion, it has 4 different colours. The materials are currently shown as 30 x Jard's Peculiar Energy Source & 30 x Living Steel, with the Jard's being on a daily cooldown, requiring 10 Ghost Iron Bars to make and are bind on pick-up!

This means that it will be at least 30 days after patch day before an Engineer can craft this mount as long as they don't miss a cooldown too! I think the first Engineers to get this crafted will make an absolute killing on the Auction House - I would happily pay 50,000 gold for it and with the crafting cost being less than 20,000 even on an expensive server, that will be a nice chunk of profit for someone!


Where did I get my crafting cost figures? Well Living Steel on my server, hovers between 450-550 gold each so average that to 500 gold x 30 = 15,000 gold. Add in just 30 stacks of Ghost Iron Ore (or 10 Ghost Iron Bars) at even 100 gold a stack would equal 3,000 gold - total cost around 18,000 gold.

I don't usually buy Living Steel as I have 2 Alchemists & use their cooldowns most days but I think I will keep an eye on the prices & snatch up a few when the price does drop below 450g. That will allow me to continue making a profit on my Living Steel Belt Buckles whilst keeping some Living Steel in reserve for the mount! The other option for Living Steel is the transmute spell that uses 3 Spirits of Harmony - I don't know about you but I just don't have that many Spirits & I sure as heck don't want to go & farm them!

I think it may be time to get my Engineer leveled at last - that means I have to resurrect my unloved Warlock & get her from 50 something to 85 at least - Yay! yet another project to add to my list!


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Monday, 17 September 2012

Engineering Pets - Part 4 - Dragonling At last!


I was going to wait until Mists of Pandaria went live live before posting this but this new Engineering pet is super cute & deserves to see some daylight already!

For the first time, we are going to be able to have a Mechanical Pandaren Dragonling as a proper pet rather than as a 5 minute helper given by a trinket. I've kept all my dragonling trinkets I've picked up whilst questing as well as a fair few other fun trinkets, all happily taking up bank space for those odd occasions when we show off stuff in guild :P

Mechanical Pandaren Dragonling (Skill lvl 575)

I haven't been able to find out where this schematic comes from yet - I don't have beta access either but I will guess at it being trainer taught. We'll find out in a week or so & I'll update here as necessary! I expect this pet to be quite popular given that it's the first mechanical dragonling although how it will fare in pet battles, I have no idea.

As it is a crafted pet, I will take an educated guess & say that it won't be super-popular with the pet battlers as it is not one of the pets listed to be 'rare'. As a collector myself, I'd pay a lot for it early on but as a confirmed miserly scrooge-like gold maker, I will make myself wait until prices stabilise a little later into the expansion! lol

Materials

4 Ghost Iron Bars = 8 Ghost Iron ores
6 Trillium Bars = 12 Black Trillium Ores + 12 White Trillium Ores
2 Spirit of Harmony

Ghost Iron bar = 2 Ghost Iron Ore (mining/smelting skill 500)

Trillium Bar = 2 Black Trillium Ore + 2 White Trillium Ore (mining/smelting skill 600)

With this being information from beta (even at this late date) some items may still be liable to change but for now the info on these materials is as follows.

Ghost Iron Ore is the first tier of ores available in Mists of Pandaria & as such is plentiful in nodes & supply. Trillium Ore appears to be a rare spawn in some of the Ghost Iron Nodes, rather like Truesilver or Khorium at lower levels. The difference this time though is that Trillium has two variations - black & white. Comments on Wowhead suggest the colour of the rock underneath the node may give you a clue as to whether it is white or black trillium but I honestly think that doesn't really matter much - it will be valuable either way. In the time it takes to check the underlying rock colour, you could have mined the node, found out what colour it is & be on your way to the next node!

Spirit of Harmony

At the moment, these are Bind on Pickup as are the Motes of Harmony (10 Motes = 1 Spirit). Spirits & Motes can drop from any mob in Pandaria but there is still a lot of confusion & discussion over these items. With them being BoP, they will act as a limiting factor for almost all craft professions & having a dual gatherer will see that character piling these up & not really being able to use them. There is a vendor for both factions that will accept Spirit of Harmony in return for other trade goods such as herbs, leather, cooking tokens etc.

In reality it means that if you want to make these Dragonling pets for resale, you will have to go out & about & do some killing, either questing or dungeons, I'd guess. This will be a bit of a shock to the system for many serious goldmakers - I know I only actually kill stuff on maybe 3 of my lvl 85 characters, the others just do a bit of farming or low level dungeon boosting for guildies & spend the rest of their time in Stormwind!

If you have Engineering paired with another craft rather than a gathering profession, you may also be torn as to which craft should use your limited supply of Spirit of Harmony. Spirits can be used to by-pass the daily and/or weekly cooldowns on some profession items such as Inscription Research, transmutes & cloths. They are also used in high end Jewelcrafting trinkets & all level 90 non-cloth armour. It will be interesting to see how this limited supply will affect the different professions & how gold makers perceive their value - craft a pet, skip a cooldown or craft high level armour - I'm sure there will be much discussion over the coming weeks on this subject.

Wednesday, 12 September 2012

Shake That Salt Shaker - Engineers Get Groovy!

© TheGiantVermin, Salt Shakers on Flickr, under CC Licence
Just a short post today as I'm away from home & can't access my main account. I will resume my weekly sales updates once I return home again though.

One of the nifty gadgets that Engineers can make is the Salt Shaker. It requires an engineering skill of 250 & is usable only by Leatherworkers with a skill level of 250. This came to my attention whilst I was writing the Engineering pets posts recently. The Tranquil Mechanical Yeti requires Cured Rugged Hide in its' making & part of the process of curing is to refine deeprock salt.

Salt Shaker Materials

1 Mithril Casing = 3 Mithril Bars = 3 Mithril Ore
6 Thorium Bars = 6 Thorium Ore
3 Gold Power Core = 1 Gold bar = 1 Gold Ore

The salt shaker originally had a cooldown but that was removed & now the only limit to how much refined deeprock salt you can make is how much deeprock salt you can source. It's not the most widely used material but the drop rate is fairly low so I'd say your best source will be the Auction House over time.

Cured Rugged Hides are used in level 60 Epic & Rare armors including the Black & Blue Dragonscale sets. I'm not sure if these are good mogging items as I haven't kept up with mogging trends but you should be able to see from your own servers data on The Undermine Journal.

As I mentioned above, the main use I can see for cured rugged hide is in manufacturing the Mechanical Yeti. So with the salt shaker, I can therefore make money in several ways

  • As a LW'er, I can hoard as much deeprock salt as possible & refine it for sale to other leatherworkers
  • As a LW'er, I can snatch up rugged hides to cure & also sell to other leatherworkers or engineers
  • An an Engineer, I can make Salt Shakers & sell to leatherworkers


The other good thing about the Salt Shaker is that many Engineers forget about them once they level past 250 but the salt shaker can give skill points all the way up to 290 (altho it goes green at 280, so probably hard work to get those last few points this way). If you make a few at 250 & find they sell on your server, then why not make a few extra, get the skill points & make gold while you're at it? lol

On my EU servers, the salt shaker sells for around 55 gold with materials in the 15 gold range. It's not the fastest seller but most leatherworkers will need one at some point & with the influx of leather wearing Pandas soon, I'd like to feel fairly confident that there will be a boom in leatherworking too.

Thursday, 6 September 2012

Engineering Pets - Part 3 - Rabbits & Robots

© FurryScaly on Flickr, used under Creative Commons Licence
So this is part 3 of my look at Engineering craftable pets & the materials required. The Personal World Destroyer is a small robot & the De-weaponized Mechanical Companion is a mechanical rabbit to add to your collection of mechanical toad, yeti and squirrel! In my Part 1 post, I covered the lowest skill level crafted items, the squirrel, pet bombling & lil smoky. In Part 2, I covered the toad & yeti, both mid range skill level items but a bit more difficult to get hold of the schematics.

The Personal World Destroyer & the De-weaponized Mechanical Companion are both trainer taught schematics at skill level 475 but you can only learn one of them which will depend on whether you chose Goblin or Gnomish Engineering as your speciality.

De-Weaponized Mechanical Companion (Skill 475)

Trainer taught for Gnomish Engineers, this cute little mechanical rabbit sells fairly well. It remains to be seen how it will sell when Pet battles become available but I think it should still do well for collectors at least.

Materials

12 Obsidium Bars
4 handful of Obsidium Bolts
8 Electrified Ether
2 Jasper

Handful of Obsidium Bolts = 2 Obsidium bar - this makes 2-4 handfuls of bolts so quantity may vary

Electrified Ether = 2 Volatile Air - makes 2-3 ethers so again, materials may vary

Summary of Most Basic Raw Materials

32 Obsidium Ore (if you only get 2 handfuls of bolts, if you get 4 then 4 less ores required)
8 Volatile Air (if you only get 2 ethers per craft, may have some left over)
2 Jasper

Obviously mining your own obsidium isn't too hard & you may pick up some Volatile Airs while you do it but otherwise, I'd suggest the Auction House. Volatile Air on the other hand is probably the most expensive of all the volatiles so if you don't want to pay AH prices, you have several options. If you have an Alchemist you can do Transmute Living Elements - this takes 15 volatile lifes & transmutes them to a random 14-16 volatiles. To make sure you get Airs, you need to take your Alchemist to Uldum & do the transmute while you're there.

If you don't have an Alchemist, it used to be difficult to find one willing to do this transmute for you as it shared a cooldown with Transmute:Truegold which was usually the most profitable use of the cooldown. However, patch 5.0.4 last week has removed the cooldown on Truegold so don't let an alchemist in trade overcharge you for the Living Elements transmute!

You can also farm Volatile Airs - some reports suggest farming up to the first boss in Vortex Pinnacle, others suggest the wind elementals in Uldum. I haven't tried either option to be honest so do your research & give it a go if you don't want to pay AH prices :)

The Undermine Journal mean sell price for my server is around 500 gold, with materials around 125 gold whereas the EU mean price is 870 gold. Unfortunately my engineer isn't high enough to make these yet so I can't say from experience.

Personal World Destroyer (skill 475)

This is the Goblin engineers only, trainer taught pet which is a little clockwork robot. Similar materials to the Rabbit above, it does require use of the High Powered Bolt Gun (skill 465) in it's crafting but you can also use the Bolt Gun like a trinket. Comments on Wowhead suggest the Bolt Gun is really good at level 75 in battlegrounds & dungeons but it does require Handfuls of Obsidium Bolts to function.

Materials

10 Obsidium Bars
8 Handfuls of Obsidium Bolts
4 Electrified Ether

Handful of Obsidium Bolts = 2 Obsidium bar - this makes 2-4 handfuls of bolts so quantity may vary

Electrified Ether = 2 Volatile Air - makes 2-3 ethers so again, materials may vary

Summary of Most Basic Raw Materials

36 Obsidium Ore (mats may vary, depending on results of Handful of Bolts crafting proc)
4 Volatile Air (again, may vary, depending on Electrified Ether proc)


So what does the Undermine Journal say about this one? Well on my Alliance side, the average price is about 925 gold with the EU average being only 780 gold. I'd guess we have more Gnomish engineers than goblin specialty ones so that might be something for me to consider when leveling my Engineer. I don't really know enough to make that decision yet though - at least not from a gold-making point of view.

Thursday, 30 August 2012

Engineering Pets - Part 2 - Yetis & Toads

© Fractalized Toad by Andy Mc on Flickr under CC Licence

In my previous post, I listed out all the materials required for the lowest level Engineering pets - the Mechanical Squirrel, Pet Bombling & Lil Smoky. This post is for the next two pets, the Tranquil Mechanical Yeti & the Lifelike Mechanical Toad - two very different creatures in many ways & two that I cannot make myself yet! Having a master list of materials is very useful though - I am buying the less common materials cheaply whenever I see them on the Auction House so once I have the plans, I can go into full scale production.

Tranquil Mechanical Yeti (Skill 250)

This schematic isn't quite as easy to get as the earlier pets but it is still not difficult either. Your engineer needs to be level 56 with a skill level of 250 to be able to see a quest given by Umi Rumplesnicker (I love that name btw!) called 'A Yeti of Your Own'. I won't go into the whole chain of quests required to see this quest as it is well explained on the Wowhead comments for the quest (link above).

Materials

1 Cured Rugged Hide
4 Thorium Widgets
2 Globe of Water
2 Truesilver Transformers
1 Gold Power Core

Thorium Widget = 3 Thorium Bar + 1 Runecloth

Truesilver Transformer = 2 Truesilver bar, 2 Elemental Earth & 1 Elemental Air

Gold Power Core = Gold bar (gives 3 power cores though)

Summary of Most Basic Raw Materials

1 Rugged Hide
1 Deeprock Salt
12 Thorium Ore
4 Runecloth
2 Globes of Water
4 Truesilver Ore
4 Elemental Earth
2 Elemental Air
1 Gold Ore

If you have problems obtaining Elemental Earth & Air, you can farm these easily from the Elementals in Silithus whilst farming for the expensive Essence of Air (always a good seller either 'raw' or as part of heirloom enchants for Agility weapons).

I also did a post recently on farming for Globes of Water although if you can get them off the Auction House, it will be much easier of course.

As I mentioned above, I don't have this schematic yet but checking The Undermine Journal for my server, I'm kicking myself for not leveling a bit faster! The average price is listed at about 2500 gold & with the materials cost for under 100 gold usually, I like that price for sure! There are also very few on the market. I'd guess not many have bothered with the quest chain so I'm adding that to my to-do list right now!

Lifelike Mechanical Toad (skill 265)

Now this is probably one of the rarest schematics in game - my only advice is to watch your Auction House & if you see the schematic for 10,000 gold or less, snap it up! I would perhaps be a little careful though, until the Pet Battles go live in Mists of Pandaria, I have no idea how the demand for a mechanical toad may change.

Personally I'd go for it but then I like to tinker with various markets & have a fair bit of cash tucked away, if you are a bit strapped for cash then I'd say proceed with caution on this one.  If you see this schematic for super cheap though - don't hesitate to snatch it up. There are many players like myself who are watching for it & will pay very good money for it so you will make nice profit just from selling the schematic.

Materials

1 Living Essence
4 Thorium Widgets
1 Gold Power Core
1 Rugged Leather

Thorium Widget = 3 Thorium Bar + 1 Runecloth

Gold Power Core = 1 Gold Bar (makes 3)

Summary of Most Basic Raw Materials

1 Living Essence (farming post coming soon!)
12 Thorium Ore
4 Runecloth
1 Gold Ore
1 Rugged Leather

What does The Undermine Journal say about my server? Well the average is 500 gold per pet but there are 2 players battling it out at the moment so recently the price has dropped to around 300 gold. The EU average is around 600 gold. As for the schematic? well that has an average price of over 17000 gold across the EU servers with only 1 seen on my server in the last 3 months or so.

Summary

Both these pets are fairly easy to get materials for & have good selling prices. If you can make either or both, you should have a constant income from sales of these pets. It may not be the largest income stream but as a steady sideline, I'd say go for it!

Saturday, 25 August 2012

Engineering Pets - Part 1 - Squirrel, Lil Smoky & Pet Bombling

Cute Puppies © wsilver under Creative Commons Use via Flickr
I've been leveling my Engineering Warlock for over a year now but with the release date for Mists of Pandaria, I thought I should promote her from 'stuck in Ironforge banker' to 'let's get this done at last' leveling project. As part of that leveling push, I'm also trying to raise my Engineering skill whilst making some gold too. The Engineering pets are a big part of the gold making arsenal & now that pet battles are on the horizon, I'm sure these pets have a pretty good potential to be more profitable.

But one of the problems that many newbie Engineers face is the sheer variety of bits & bobs required to make almost anything! I know I often go round in circles trying to work out which materials I need for what gadget or gizmo so I thought I would take a few posts & summarise the materials for all the current Engineering pets.

This post will cover the Mechanical Squirrel Box, Lil' Smokey & the Pet Bombling, part 2 will be the Tranquil Mechanical Yeti & the Mechanical Toad & part 3 will be the De-weaponized Mechanical Companion & the Personal World Destroyer. I'm not certain & haven't been able to find confirmation but it looks like there will be at least one more mechanical pet available once Mists of Pandaria is released. I'll add a part 4 later if there is!

Mechanical Squirrel Box (skill 75)

Probably the easiest to make & the easiest to get the schematic for, I love this little fella! It only requires an Engineering skill level of 75 & although the schematic is a world drop, you can usually find it on the Auction House for 50 gold or less (depending on server of course!).

Materials

1 Handful of Copper Bolts (uses 1 Copper Bar)
1 Copper Bar
2 Malachite

Yup! Just 2 copper bars (which is just 2 copper ores) & 2 malachite gems - I usually sell these squirrels in the 25-35 gold range - I call that good profit although looking at The Undermine Journal, it would seem the mean price for EU servers is over 100 gold!

I have malachite on a shopping list & I buy all of them below 1 gold each. If I am running short & squirrels are selling well, I will go to 2 gold each but that is rarely necessary. Depending on the prices of the other gems prospectable from copper ore, it may even be profitable to buy some ore & prospect for yourself if you have a jewelcrafter.

Pet Bombling (skill 205)

This is another fairly easy to get schematic - it drops from Mechgineer Thermaplugg in Gnomeregan so as long as your engineer can get into the instance, you will get this from the boss. As far as materials goes, it's not too complicated but one spanner in the works is the fused wiring required. Fused wiring requires a skill level of 275 so you will either need to buy some, find someone to craft some for you or wait until your own skill is that high before you can make a Pet Bombling.

Materials

6 Mithril Bar
1 Big Iron Bomb (190)
1 Heart of Fire
1 Fused Wiring (275)

Big Iron Bomb takes 3 Iron Bars, 3 Heavy Blasting Powder(125) & 1 Silver Contact (90)

Heavy Blasting Powder = Heavy Stone

Silver Contact = 1 Silver Bar

Fused Wiring takes 3 Delicate Copper Wire (jewelcrafting) & 2 Essence of Fire (makes 5 fused wires though)

Delicate Copper Wire = 2 Copper Bar, JC skill level 1

Summary of most basic level materials

6 mithril ore
3 iron ore
3 heavy stone
1 silver ore
6 copper ore
2 essence of fire
1 heart of fire

I am currently selling these for around 165 gold each although the price can vary quite widely. The Undermine Journal says the mean for my server is 156 gold and for all EU Alliance servers of 220 gold. I think I'm underpricing here somewhere! lol

Lil' Smoky (skill 205)

This is also a fairly easy schematic to obtain but it will depend of the RNG this time. There are 3 types of NPC's in Gnomeregan that drop this schematic - the Crowd Pummeler, Arcane Nullifer & Peacekeeper Security Suits. Luckily the drop rate is not too bad so if you are lucky, you may get it on your first run through.

Like the Pet Bombling, this skill level 205 pet also requires Fused Wiring, a skill level 275 item (see note above).

Materials

1 Core of Earth
2 Gyrochromatom (170)
1 Fused Wiring (275)
2 Mithril Bar
1 Truesilver bar

Gyrochromatom takes 1 Iron Bar & 1 Gold Power Core

Gold Power Core = 1 Gold Bar (makes 3 cores)

Summary of most basic level materials

1 core of earth
2 iron ores
2 gold ores
6 copper ores
2 essence of fire
2 mithril ores
1 truesilver ore

I don't have this schematic yet - I didn't get it on my first run through & my dungeon running buddy is taking a break for now. Once my leveling gets a bit more advanced, I'll go back & solo Gnomeregan for it as many times as necessary!

I'd say this is one of the more profitable pets if you can get the materials cheaply enough. The Undermine Journal mean price for my server is 477 gold & for the whole EU is 296 gold. However I rarely see this on my Auction House so I'm guessing there may be only 1 or 2 players crafting them & keeping the prices high.

Materials Snatch List for these three Pets

Malachite - 1-2g each
Heart of Fire - less than 50 silvers
Essence of Fire - less than 2 gold each
Core of Earth - less than 2 gold each

Truesilver ore/bar - less than 5 gold each
Gold ore/bar - less than 3 gold each

Heavy Stone - less than 50 silvers each

I haven't included the basic ores as there is always stock on the Auction House for when I need it. I also tend to keep a basic supply of various ores anyway - it's part of my pack-rat mentality! The other materials to look for are the component parts - sometimes leveling engineers sell stuff to make space & don't realise that they will need them later. So I also look for cheap listings of

Big Iron Bomb
Gyrochromatom
Silver Contact
Delicate Copper Wiring
Handful of Copper Bolts
Fused Wiring
Gold Power Core

Summary

If you have an under-used Engineer, maybe now is a good time to at least look at these pet markets. Mists of Pandaria will definitely have some kind of effect although with the crafted pets not being counted as rares, there may not be as much of a boost to these as to some other types of pets. It's always been a small but constant market for me, even with my Engineer stuck at 275 skill level! Next time, toads & yetis!

Thursday, 14 April 2011

How I Found a New Market...

Just a quick post today but it comes with one of those vaguely funny stories of the 'you just had to be there!' type.

I think I mentioned in a previous post that I wanted to get the Pet Bombling schematic - well, I eventually found a guildie willing enough to run me through Gnomeregan & I got the schematic. Off I went to the AH to get my Heart of Fire & my Essence of Fire - I'd done my homework on the mats previously but I hadn't been buying them up cheap for some reason. Anyway, I went to a quiet corner to craft 11 of my new pets, only to find that I couldn't make the Fused Wiring yet *insert sad face*. Never mind I thought, my mate in guild is maxed engineer, he'll do them for me so after duly whispering him, meeting up near the forge, I traded the mats to him - 33 Delicate Copper Wire & 22 Essence of Fire. 'All of these?' he whispered back, 'Yup, pls hon' I replied.

So those of you out there who are engineers can probably guess what's coming next but for those readers, who like me, don't always pick up on nuances or fine details, here's the funny bit - he traded me back 55 Fused Wirings! Each craft made 5 fused wirings per 1 set of mats & I only wanted 11 :-D

This morning, there I was with 44 Fused Wirings sitting in my bank & I needed to make some space so I took a stack to the AH - you can imagine my surprise & happiness to see them listed at 18g each! Something that had cost me less than 1g to make.

Now I don't know how many will sell but as one of those tiny niche markets that add up over time, it looks very nice to start with. I guess I'd better get my Engineering a bit higher, see what other gems are hiding at the trainer.

Monday, 31 January 2011

Don't Forget your Lowbie Skills Can Make You Money Too!

Rather later than planned but I thought I'd continue my foray into low level craft items that sell well. I covered low level Leatherworking & some low level Alchemy items in 2 previous posts but I don't have quite so many items on any of the other proffs, so this post is a bit of a round up!

The biggest low level money maker profession is probably Inscription - I have this on my AH Alt & now she's up to skill 150, she's doing ok thanks :) I'll do a proper update on her later this week. Gathering herbs while you level or putting them on your snatch list is a great way of keeping costs down - it's a fairly labour intensive prof in general with the milling, crafting inks then making the glyphs but it is worthwhile if you do your homework.

I won't go into great detail on glyphs - too many to cover & much better posts re glyphs already out there on the net. But, what do you do with all your 'rare' inks? Make Decks of cards of course! Obviously at low levels, this won't be the big ticket items like Darkmoon Card of Destruction but the lowbie ones like Mysterious Tarot at skill 85 (which gives the Rogues Deck) or Strange Tarot at skill 125 (which gives the Swords Deck).

Both of these can be used to increase your reputation with the Darkmoon Faire but that is another post! Needless to say, these 2 decks still sell fairly well so if you have excess Hunter's Ink & Dawnstar Ink, this may be an option. If you end up with odd cards, check the AH - I often find the individual cards for as little as 3g each. Rogues Deck usually sells for 50g & up whilst the Swords Deck sells for 80g & up. There are two other decks at slightly higher levels so keep your eyes open for those too.

Next profession is Engineering - now my alt is still only low in this so the only item she crafts on a regular basis is the Mechanical Squirrel Box at skill level 75. I'm selling these at 25g each at the moment & creeping the price up a little each time I post. I occasionally have competition from levellers but no-one else seems to be bothering. Very basic mats of copper, malachite & linen so most of that 25g is profit :)

I'm currently levelling Blacksmithing on a level 50 alt so I'll go have a look, see what she's got to craft & I'm going to power level Tailoring on another level 50 alt in the next week or so. I'll take notes & get back to you for low level items to craft for profit on those professions soon.